package cate.game.res;

import lombok.Data;
import lombok.experimental.Accessors;

@Data
@Accessors(fluent = true)
public class MixResIo {

    /** 消耗(input) */
    private MixRes in;

    /** 产出(output) */
    private MixRes out;

    public static MixResIo build(MixRes in_consume, MixRes out_reward) {
        return new MixResIo().in(in_consume).out(out_reward);
    }
}
